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Old 03-17-2007, 12:23 AM   #10
transmetahuman
 
Join Date: Oct 2004
Location: San Francisco, CA, USA
Default Re: Neutralize Enhancement Idea: Dispelling

Ranged takes care of your reasons (b) and (c), and Resistible would take care of (a) - compare:

Static (Magic, Ranged +40%, Resistible -50%) [27]

Neutralize (Magic, Ranged +40%, Dispeling +50%) [95]

The static only lasts 10 seconds, but it otherwise does everything that the Neutralize does. I'd like some kind of limitation to make Static correspond with what your Dispel Only does with Neutralize (a classic Dispel should negate effects but not abilities, IMO), but clearly Static will be cheaper and also affect everything worn and carried.

Though I'm thinking I'm either misinterpreting the effects of Static on others somehow, or ranged Static shouldn't be cheaper than ranged Neutralize.

Last edited by transmetahuman; 03-17-2007 at 12:44 AM.
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