09-14-2011, 11:30 AM
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#21
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Join Date: Oct 2010
Location: earth....I think.
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Re: [ooc] the great black hills gold rush
Quote:
Originally Posted by Skullcrusher
Here is Shotgun Sam
Spoiler:
Name: Samson "Shotgun Sam" Savage
Race: Human
Attributes [105]
ST 12 [20]
DX 12 [40]
IQ 11 [20]
HT 12 [20]
HP 12
Will 11
Per 12 [5]
FP 12
Basic Lift 29
Damage 1d-1/1d+2
Basic Speed 6
Basic Move 6
Ground Move 6
Water Move 1.2
Social Background
TL: 5 [0]
Cultural Familiarities: Nakota [1]; Sioux [1]; Western (Native) [0].
Languages: English (Native) [0]; Nakota (Accented/None) [2]; Sioux (Accented/None) [2].
Advantages [55]
Combat Reflexes [15]
Hard to Kill (2) [4]
Outdoorsman (3) [30]
Perks [2]
Off-Hand Weapon Training (Axe/Mace) [1]
Off-Hand Weapon Training (Knife) [1]
Disadvantages [-69]
Bad Temper (9 or less) [-15]
Enemy (A local Sioux Tribe (20 people)) (Medium-sized group (6-20 people)) (9 or less) [-20]
Impulsiveness (12 or less) [-10]
Loner (15 or less) [-2]
Overconfidence (9 or less) [-7]
Reputation (Amoungst Mountain Men and Prospectors for his fiery temper) (-3) (All the time; Small class) [-5]
Sense of Duty (Adventuring companions) [-5]
Stubbornness [-5]
Quirks [-5]
Constantly cracks knuckles back and/or joints [-1]
Early riser [-1]
In spare time whittles wood/carves small bones [-1]
Prefers Sleeping Outdoors [-1]
Proud [-1]
Skills [62]
Animal Handling (Equines) IQ/A - IQ+0 11 [2]
Area Knowledge (Black hills) IQ/E - IQ+1 12 [2]
Area Knowledge (Montana territory) IQ/E - IQ+0 11 [1]
Axe/Mace DX/A - DX+2 14 [8]
Brawling DX/E - DX+2 14 [4]
Camouflage IQ/E - IQ+3 14 [1]
includes: +3 from 'Outdoorsman'
Climbing DX/A - DX+0 12 [2]
Cooking IQ/A - IQ-1 10 [1]
Fast-Draw (hatchet) DX/E - DX+1 13 [1]
includes: +1 from 'Combat Reflexes'
Fast-Draw (Knife) DX/E - DX+1 13 [1]
includes: +1 from 'Combat Reflexes'
Fast-Draw (Long Arm) DX/E - DX+1 13 [1]
includes: +1 from 'Combat Reflexes'
First Aid/TL6 (Human) IQ/E - IQ+0 11 [1]
Fishing Per/E - Per+3 15 [1]
includes: +3 from 'Outdoorsman'
Guns/TL6 (Pistol) DX/E - DX+0 12 [0]
Guns/TL6 (Rifle) DX/E - DX+1 13 [1]
Guns/TL6 (Shotgun) DX/E - DX+2 14 [4]
Hiking HT/A - HT+0 12 [2]
Knife DX/E - DX+2 14 [4]
Knot-Tying DX/E - DX+0 12 [1]
Mimicry (Animal Sounds) IQ/H - IQ+1 12 [1]
includes: +3 from 'Outdoorsman'
Navigation/TL6 (Land) IQ/A - IQ+3 14 [2]
includes: +3 from 'Outdoorsman'
Packing IQ/A - IQ+1 12 [4]
Prospecting/TL6 IQ/A - IQ+0 11 [2]
Riding (Equines) DX/A - DX+0 12 [2]
Sewing/TL6 DX/E - DX+0 12 [1]
Survival (Mountain) Per/A - Per+2 14 [1]
includes: +3 from 'Outdoorsman'
Swimming HT/E - HT+0 12 [1]
Tactics IQ/H - IQ-1 10 [2]
Thrown Weapon (Axe/Mace) DX/E - DX+1 13 [2]
Thrown Weapon (Knife) DX/E - DX+1 13 [2]
Tracking Per/A - Per+2 14 [1]
includes: +3 from 'Outdoorsman'
Traps/TL6 IQ/A - IQ+0 11 [2]
Weather Sense IQ/A - IQ-1 10 [1]
Stats [105] Ads [55] Disads [-69] Quirks [-5] Skills [62] = Total [150]
Hand Weapons
1 Bowie Knife (Large) LC:4 $120 Wgt:1.5
knife swing Dam:1d+1 cut Reach:C, 1 Parry:11 ST:7
knife thrust Dam:1d-1 imp Reach:C, 1 Parry:11 ST:7
1 Bowie Knife (Small) LC:4 $40 Wgt:1
swing Dam:1d cut Reach:C,1 Parry:10 ST:6
thrust Dam:1d-1 imp Reach:C Parry:10 ST:6 Notes:[1]
1 Hatchet (tool) LC:4 $40 Wgt:2
Dam:1d+2 cut Reach:1 Parry:11 ST:8 Notes:[1]
1 Throwing Tomahawk LC:4 $50 Wgt:3
Dam:1d+3 cut Reach:1 Parry:11U ST:10 Notes:[1]
Ranged Weapons
1 Bowie Knife (Small) LC:4 Dam:1d-1 imp Acc:0 Range:9.6 / 18
RoF:1 Shots:T(1) ST:6 Bulk:-2 Rcl: $40 Wgt:1
1 Colt Dragoon .44CnB LC:3 Dam:1d+3 pi+ Acc:1 Range:120 / 1200
RoF:1 Shots:6(30) ST:12 Bulk:-3 Rcl:2 $15 Wgt:4
1 Hatchet (tool) LC:4 Dam:1d+2 cut Acc:1 Range:18 / 30
RoF:1 Shots:T(1) ST:8 Bulk:-2 Rcl: $40 Wgt:2
1 Remington Hammer Lifter, 12G 2.5'' ("Riot" Barrell full stock) LC:3 Dam:1d+1 pi Acc:3 Range:40 / 800
RoF:2x8 Shots:2(4i) ST:10† Bulk:-5 Rcl:1/5 $250 Wgt:6.4 Notes:[1]
1 Sharps Model 1874, .50-90 LC:3 Dam:5d pi+ Acc:4 Range:360 / 3900
RoF:1 Shots:1(3) ST:11† Bulk:-6 Rcl:4 $1000 Wgt:10.7
1 Throwing Tomahawk LC:4 Dam:1d+3 cut Acc:1 Range:12 / 18
RoF:1 Shots:T(1) ST:10 Bulk:-3 Rcl: $50 Wgt:3
Armor & Possessions
6 .44CnB (Ammunition) $6 Wgt:.84 Location: pouch
12 .44CnB (Ammunition on mule) $12 Wgt:1.68 Location: mule
5 .50-90 (Ammunition) $5 Wgt:.5 Location: pouch
25 .50-90 (Ammunition on mule) $25 Wgt:2.5 Location: mule
1 Backpack, Small $230 Wgt:32.2 Location: mule
5 Bandages $50 Wgt:10 Location: back pack on mule
1 Binoculars $400 Wgt:2 Location: mule
1 Blanket $20 Wgt:4 Location: backpack on mule
3 Canteen $30 Wgt:9 Location: mule
1 Climbing Gear $20 Wgt:4 Location: mule
1 Compass $50 Wgt:0 Location: pouch
1 Fishhooks & Line $50 Wgt:0 Location: pouch
1 Horseshoes $50 Wgt:4 Location: mules feet
1 Large Mule $3994 Wgt:82.08 Location:
1 Leather Jacket $50 Wgt:4 Location:arms, torso
1 Leather Pants $40 Wgt:3 Location:legs, groin
1 Matches $1.5 Wgt:0 Location: pouch
1 Moccasins $40 Wgt:1 Location:feet
1 Personal Basics $5 Wgt:1 Location: pouch
1 Pickaxe $15 Wgt:8 Location: mule
1 Pouch $121.5 Wgt:5 Location: left side
7 Rations $14 Wgt:3.5 Location: back pack on mule
1 Rope, 3/8'' (per 10 yards) $5 Wgt:1.5 Location: mule
2 Saddlebags $200 Wgt:6 Location: mule
10 Shotgun, 12G (Ammunition) $5 Wgt:1 Location: pouch
42 Shotgun, 12G (Ammunition (on Mule)) $21 Wgt:4.2 Location: backpack on mule
1 Shovel $12 Wgt:6 Location: mule
1 Tent, 1-Man $50 Wgt:5 Location: mule
3 Water (per quart) $0 Wgt:6 Location: mule
1 Whetstone $5 Wgt:1 Location: pouch
1 Winter Clothes $0 Wgt:4 Location: Mule
Description:
Sam Savage spent most of his time in the Montana and North Dakota territories mostly in the Black hills. His nickname either comes from his preference to use a shotgun in combat or his fiery temper where he is known to go off like a shotgun! he is town selling his skills as a guide and tracker for the territory.
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total amount you can spend on starting equipment is 20% of your starting wealth if I am not mistaken, thats only $1000.
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