Re: Charlemagne's Paladins - roleplaying in the 8th century
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Originally Posted by Peter Knutsen
GURPS Divine Power tends to offer some very blatant effects, and that's decidedly suboptimal for historical fantasy. Most often it's preferable to have subtler effects instead. Ones that leave plenty of room for doubt and uncertainty. One that don't enable any one religion to prove to followers of other religions that it is the one religion that is actually true whereas the others are collective delusions with no substance behind them.
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Another possibility is to use an old idea of mine and use the Bible as a Book for Book Magic.
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