Quote:
Originally Posted by whswhs
(a) It depends on which system you use. For example, Path and Book Magic, in GURPS Thaumatology, has a base time for most rituals of between 15 and 60 minutes. That's not specified for other systems; for example, Ritual Magic that uses the standard spells in the Basic Set isn't stated to take any longer.
(b) However, my concept of a ritual is as a procedure that really ought to take minutes or hour, not as something you can dash off in a second or two. I wouldn't use the ritual magic rules for any thing quick, even if the rules allow me to do so.
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A) The op is referring to Ritual Magic (B242) though. That is just a flexible version on regular GURPS Magic.
B) I feel the same, I see why they picked it as a name though Book/Path would have been better