Thread: Wall tanking
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Old 09-27-2022, 04:13 PM   #12
Tom H.
 
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Join Date: Feb 2009
Location: Central Texas, north of Austin
Default Re: Wall tanking

Quote:
Originally Posted by Aleph View Post
If it's a problem that comes up often, and you want to discourage the tactic in general, then you could do it with arena design.
I like the arena design solution.

Here is my twist:
Have the design motivate vehicle movement.

For example, there could be a point system that rewards capturing "flags" or bypassing checkpoints.

Other less contrived but less effective ideas:

a. Require distinct arena entrances and exits forcing vehicles to eventually cross unsafe territory.

b. Maybe there could be a "timer" that disqualifies a contestant that shelters too long or avoids combat too much.
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