Re: Possession With Extended Duration
Costs FP requires paying every minute for an ability with continuing effects. Presumably, the ×3 duration increases the interval at which this needs to be paid, so the initial possession costs 5 FP, then 3 FP per 3 minutes thereafter.
Why on earth you would build the ability like that instead of just giving it a lower FP cost in the first place, I don't know.
|