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Old 08-09-2018, 06:39 PM   #6
larsdangly
 
Join Date: Dec 2017
Default Re: Non-combat characters

I think that sounds great, and is in the spirit of DCC's 'funnel' (and more generally with the zero to hero ethos of many old school games). I am not sure how far such characters will go in arena combat, but they make great roleplaying game characters. It is just a matter of making sure that both the player and the GM understand what they are undertaking.

This thread reminds me of perhaps the funnest extended arena combat campaign I ran with melee. The rules were that characters could only enter the arena with objects they had either taken off a defeated opponent or won as a prize in a match or tournament (i.e., some matches would give something new to the winner, or simply place it in the arena for the combatants to fight over). That means you start the campaign walking into your first match naked with no weapons. What happens when a 'non combatant' PC finds himself tossed into a situation like that?
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