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Old 08-05-2021, 11:56 AM   #11
Peter von Kleinsmid
The Fantasy Trip Line Editor
Join Date: May 2021
Default Re: XP per Session: Session Length

Originally Posted by larsdangly View Post
If you use the Melee rules (100 XP per point, no matter what your stat total is) you will be in a radically different place from anyone playing ITL as written. That's fine, but will naturally lead to much higher stat totals and probably no one will add talents or spells after the start of play, nor will they invest in staff mana - none of those things are worth the investment if you could instead have several stat points.
Yes, the Melee/Wizard experience costs for raising attributes are a flat 100 XP per point, which will get characters to higher levels much faster... in terms of XP...

However, XP in Melee/Wizard is earned for serious combat, where figures are pretty likely to die. Perhaps only a fraction of the figures that do what it takes to get each 100 Melee XP will survive.

Melee/Wizard also limits attribute gains to 8 total points.
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