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Old 10-18-2012, 09:06 PM   #12
FJCestero
 
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Join Date: Jun 2008
Default Re: Rulebook PDF Posted

It may just be me, but I'd move 5.11.2 ("Combat involving infantry riding vehicles") to the Combat section. Something that explicitly and clearly spells out what happens to infantry riding GEV-PCs and other vehicles is needed there.

Currently all we have is 7.12.2 "Units affected by spillover fire" which doesn't raise any mental flags since infantry aboard GEV-PCs and the like are covered by the "roll one die and apply results at separate odds" rule (which is a game mechanism not mentioned anywhere in the Combat section!). It isn't until you scan the rest of Combat looking for something relevant to GEV-PCs that you drill down 7.12.2 and get "...separate spillover fire is not calculated for a tank and the infantry riding it (Section 5.11)" and follow the link because you've got nothing else to go on that you find the rules you're looking for under Movement three pages back. It's a bit unwieldy. /soapbox.

Also, in the interest of clarity, all differences between infantry riding trucks, dedicated transport like GEV-PCs, or just hitchhiking aboard a passing heavy, should be consolidated in a table or something. The current rules don't make these easy to find. I like how the CRT reference page spells out the difference between spillover fire and overrun combat, and the new terrain tables are VERY nice. Kudos to whomever, we need more of this level of clarity.

Next, make it clear that a super doing the splits is 3+3, not 4+2 or 5+1 as you wish. If we're going through the trouble of clarifying that tread units are not expended with movement...

OK, that's about it. Sorry if I'm being a bother.
--Francisco
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