Thread: Turning Undead
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Old 11-20-2018, 09:46 AM   #13
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: Turning Undead

Quote:
Originally Posted by Skarg View Post
Having an amulet versus something seems like it either requires the universe to agree with you that there is such a taxonomy that you can hook an enchantment to, or that it work with the taxonomy of the user and/or subject of the amulet.

So if as in original TFT, zombies are actually not Evil per se nor related to disease victims infected with vamirism or lycanthropy, then the universe might not cooperate with attempts to lump them all into a magic item target category such as Evil or Undead.
You can have amulets vs humans or whatever. I've tuned this to balance by requiring your Theologian to spend actions to get it to work. I've also added a note showing that evil is defined by the religion in question. Out!, you cursed elf!

And I've reduced the range. http://www.hcobb.com/tft/new_spells.html#Magic
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Last edited by hcobb; 11-20-2018 at 10:18 AM.
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