Quote:
Originally Posted by Black Leviathan
Magery is an aptitude. If you have it you're adept, not skilled, not trained, not experienced. It is described in the same terms as a Talent, and I don't allow players to develop talents by simply wanting to be talented and spending XP. In a word with magic you can certainly change yourself to have different aptitudes. Get infected with a demonic parasite, or make a pact with a dark entity or simply make a great wish. But you are changing the things about you the govern your aptitude, not putting your nose in a spell book and making the grade, that's how you get higher spell levels or perhaps how you raise your IQ.
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Having TK 1 or TK 2 might be considered aptitudes yet I think in theory a psi can train their advantage up from TK1 to TK2.
Not necessarily purely a book-learning thing, but then neither are a lot of skills like combat where I think it's assumed you're doing some hands-on feeling-out in addition to theory.
That's part of the appeal of EE modelling since the FP spending is like experimenting with volatile magical energies not book theory.