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Old 08-13-2020, 11:43 PM   #16
Ejidoth
 
Join Date: Jul 2009
Default Re: Martial Arts Style Talent

Quote:
Originally Posted by kirbwarrior View Post
But that shouldn't be a consideration in the pricing of a talent because otherwise you'd effectively be telling the players they should buy DX15 before the talent (there's also the issue of having such a low cap on an attribute in a setting that would likely not have the points to back it up, but that's a whole other can of worms that doesn't need to be discussed here).
Regarding 'such a low cap', I'm basing that on the guidelines from Template Toolkit 1 that describe 17-18 in an attribute as, like, either among the best in history or purely fictional, which strongly suggests nobody alive has more than 16. But that's a tangent, anyway.

10 points per level is probably fair price for this talent compared to attribute costs, really, but there's something about it that doesn't sit right with me. It feels like it's better to make it cost 15 and find some side-benefits to make it worth it.
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