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Old 12-25-2020, 10:03 AM   #3
RedMattis's Avatar
Join Date: Jun 2006
Location: Sweden, Stockholm
Default Re: Mage Specialization [Fantasy]

Specialisation is good, but I generally encourage not being a one-trick pony. Chances are you'll spend most meetings twiddling your thumbs since the party either isn't getting injured, or is doing something completely unrelated to combat.

I assume the 98-point character has other skills though, and in that case I don't see a problem. If he really just heals then I don't really see the point of using the spell-system if you just want one spell though. I'd rather look at just giving him the Healing Advantage (-10% Magic) to keep things simple in that situation.
"Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared"

Last edited by RedMattis; 12-25-2020 at 10:10 AM.
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