Re: Flight and forced movement
All the answers about deceleration and "fighting" the velocity sound good, thank you! To further expand on things, how would Cosmic: Complete Maneuverability and Cosmic: Instantaneous acceleration each change things? How would they change things when bought together (or as part of Second Nature)?
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Originally Posted by cosmicfish
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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