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Old 05-17-2014, 08:01 AM   #37
pfharlock
 
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Join Date: Nov 2010
Default Re: Capping Skill Default Levels

Quote:
Originally Posted by Mathulhu View Post
...or he could spend 4 points and up katana to 25 and jian to 21.

I noticed the gcg requires one to have at least one point in a skill to buy techniques that default from it. That might be a useful thing to enforce.

Does the technique feint (katana) default to feint (jian) in any way?
Not to my knowledge. I know there are some benefits that actually having the skill conveys that merely defaulting does not, it sounds like techniques may be one of them.

Interesting point though, you could probably spend one point in jian and even though you are still swinging at a 20 (ie the skill didn't go up) you could probably start using the techniques.

(Please someone correct me if I'm wrong about which abilities you don't get from defaults, or feel free to mention what they are. That's a bit of crunch I don't have occasion to dig into much)

Edit: also it's worth noting that I don't know if either katana or Jian are real skills, I made them up to serve as placeholders for two skills from the book that do default to one another.
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