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Old 05-25-2010, 11:10 AM   #4
Anaraxes
 
Join Date: Sep 2007
Default Re: High Level Magic

If exotic abilities like super-speed and multiple levels of Extra Attack (or ATR) are acceptable, then why have a Magery cap of 3? Just waive that limit; it's not particularly appropriate for high point levels in the first place.

How long would it take the speedy swordster to slaughter out everyone within a 1-mile radius int he city? Are you sure you're underpowered? Can you give us an idea of how much FP (or ER) you can devote to a single spell, and other relevant attributes of the magic system that your game uses?

There seem to be two different questions:

1) How can I do lots of single-target damage in a short time for fighting big monsters; and

2) What are some cool ideas for major spells of city-destroying caliber?
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