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Old 01-14-2021, 05:16 PM   #3
Polydamas
 
Join Date: Jan 2006
Location: Central Europe
Default Re: Stamp Kick to Sword Snap?

You could also look into the Disarm mechanics. The GURPS manoeuvre is a kind which I never saw taught in the real world, where you try to strike the weapon away, but this is kind of close.

If you built it as a Technique, it would have "special setup: targeted weapon must have attacked a target below the Groin or suffered a Beat for at least -2." And the Grabbing a Weapon rules would be a good way to represent what usually happens if you manage to step on their blade.

In practice, the most important thing is knowing the rules well enough that if a player tries this, you can tell them something plausible to roll and create an ad hoc ruling if they succeed. Being able to invent some appropriate mechanics is way more important than stopping a fight scene to flip through books.
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