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Old 06-28-2020, 09:58 AM   #8
fengmd
 
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Join Date: Aug 2018
Location: USA
Default Re: GMing an FGO-Inspired Game?

Had a family emergency and couldn't continue the game, but it turns out half the group couldn't make it anyhow. Funny how those things work, right?

I did make some headway on what I will do though. I think continuing the game as it is, with the 700CP characters is doable, because they're still servants with little utility outside of combat situations.

What I was thinking is that instead of making it some ominous force that's trying to destroy humanity, what if it's some-one, trying to seek revenge for the loss of someone they cared about? Their power, for some reason, is only limited, at the moment, to only the Crimean peninsula.

The party will need to figure out all this, and also, what if someone in the party was, at some point, and in some way, responsible for the loss of this person this enemy is seeking revenge for?

Thanks again for any input! :)
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