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Old 07-11-2013, 01:37 PM   #167
Icelander
 
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Join Date: Mar 2006
Location: Iceland*
Default Re: Emerging smokepowder weapons in my fantasy

Quote:
Originally Posted by Varyon View Post
$75 for the "crush" fuse and $100 for the "pin" fuse might be appropriate, although I'm honestly just kind of throwing numbers out. Note the crush fuse would have a better reliability than the pin, as it need merely impact strongly enough (without cracking the shell), while the pin fuse has to impact at a certain point on the projectile.
A correctly thrown biconical sling projectile will impact with either end, as long as it hits. Imagine an American football.

As long as you are willing to have some mechanism in both sides, you ought to be good.

If the vial is only $5 and we need only a few drops of Alchemist's Fire, I can't see any reason for the basic fuse to cost more than $10.

Add maybe $10 for safety and ease-of-use considerations (good hand grips, a way to screw it in, etc.), as well as another $10 for some basic features that allow it to slot into the projectiles. I think that $25 sounds about right for the fuze.

If the projectile is going to deform, that's all you need.

A pin mechanism justifies additional cost above that, of course. Judging from the rules for locks, maybe another $25 would be fair. And you'd need one fuze for each end of the projectile.

So you'd be at $25-$100, depending.
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Last edited by Icelander; 07-11-2013 at 01:46 PM.
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