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Old 07-29-2020, 04:09 PM   #32
zoncxs
 
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Join Date: Oct 2010
Location: earth....I think.
Default Re: Rules you ignore/alter.

Here are a few of mine:

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Dual weapon attack and rapid strike are stackable.
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Ambidexterity price is upped to 10 points and the perk "off-hand training" is gone. Likewise, the technique "off-hand training" is an average tech, meaning it cost only 4 points to raise it to max.
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Boxing, Karate, and Brawling are now rolled into one skill called Unarmed Striking. It is an average skill.
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Wrestling, Sumo Wrestling, and Judo are now rolled into one skill called Unarmed Grappling, it is an average skill.
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Damage is based on ST/4, fractions count as +1, +2, +1d-1. A lot of other changes happen due to this, DR cost less for example. Predetermined damage is converted by taken whole dice and a whole number and the adds as a fraction and multiplying it by 2.5.

for example: 2d+2 = 2.5 -> 2.5 x 2.5 = 6.25 -> 6d+1

This lines up damage with Basic lift, ST 20 deals twice the damage as ST 10. It also puts firearms outside of normal human limits. ST 20 deals 5d damage where as a 9mm pistol now does 6d+1 damage which would be ST 25.
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