Quote:
Originally Posted by Michael Thayne
It's worth noting that you don't need to get up to 500 points to tear through those 62 point guards. A swashbuckler who, say, spends their 60 points in optional advantages on Striking ST 2 and Extra Attack 2 will already do that pretty well, easily attacking 4 times per second (with rapid strike) and penetrating armor that would be perfectly adequate protection against the blows of a normal fighter (2d+3 cut or more). But DF seems to assume 250 point characters aren't that exceptional, so the solution to out-of-control 250 pointers is to send an equal or greater number of 250 pointers against them (or maybe a 350 point assassin or well, you get the idea).
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I think his point was that said swashbuckler is in a town where he has to check his weapons upon entering town, assume having a melee weapon is a capital crime and the town is able to enforce it. Now how does he deal with 6 guards.
As you said Magic items, or other skills and abilites.