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Old 03-23-2021, 01:29 PM   #32
Shostak
 
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Join Date: Oct 2015
Location: New England
Default Re: Aid Spell, Damage, and Fatigue

Quote:
Originally Posted by phiwum View Post
Far as I know, everyone accepts (1). Skarg rejects (2), but I don't know about others. I'm the only one vocal about accepting (3) given (1) and (2).
I'm not sure there is a way to reconcile them all satisfactorily. If one accepts that, by way of Aid, one can accrue an amount of fatigue greater than one's natural capacity without dying, then there is the sticky problem why wounds aren't treated the same way. And if one doesn't accept it, then there is the problem of how Aid is clearly meant to work with regards to spreading the cost of spells over more than one person.

A GM could just say that when aiding ST it also confers an equal amount of mana. That way, spells the subject casts use that, not fatigue, and mundane tallies against ST (fatigue and wounds) that exceed the subject's natural capacity will kill the Aided figure upon the spell's expiration. But that's definitely adding something that isn't specifically mentioned in the rules.
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