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Old 06-10-2013, 07:37 AM   #1
gesus
 
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Join Date: Sep 2011
Location: Ukraine, Kiev
Default Synchronizing shots between squad members

I'm looking for a way to take down guards not allowing them to sound the alarm.
Let's say we have 3 guards to take out and our squad is made of 3 shooters and 1 coordinator.
If all shooters Aim for a few turns and then coordinator orders to attack, we have a standard turn sequence in the next turn. So if one of guards has his BS between two of shooters, he will have his maneuver, but restricted to "Do Nothing" because of partial surprise (assuming he has Combat Reflexes). During this turn he can scream (this is a free-action and B363 states free actions can be done during any maneuver) and thus sound the alarm.
Shooters can't declare Aim and Wait (for coordinator's command) at the same time. Or can they?
Shooters can't lower their BS to the same low value to not let guards act between them. Or can they?
Shooters can't use Opportunity Fire to combine Aim and Wait because due to RAW they will have to shoot once target appear in the hex. Meaning instantly in this case (target already in the hex). Am I right?
So what can they do?
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