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Old 09-22-2021, 04:31 PM   #1
draxdeveloper
 
Join Date: Sep 2017
Default Damage to Force (in Newtons or any other unit)

For immersive reasons in my setting, I need to have a real world equivalent to damage values (or something that looks like it).
I am thinking taking the damage necessary to pierce thought something and take this value and compare to the value in N to do the pierce the same surface.
To blunt damage, maybe I could use bend instead of pierce thought?
To cutting damage... Have no Idea.

Other type of damages like poisoning I don't know if I can have something, but I can say that it would be as destructive than piercing thought a certain surface?

Any suggestions? Do you think this would work?
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