Re: Spear vs Knights... am I missing something?
One thing I've noticed about Gurps is that ST is optional for a warrior, while DX/Skill is required. The one place this breaks down is in unarmed combat, and even then just a little ST or buying up the kicking technique goes a long ways. HT is similar: its not where you should be spending your combat points first.
I do think there is a point where buying ST and HT rather than skill become worth it. Especially if you are facing a well-rounded roster of supernatural enemies. It'd be curious to do some stats on that.
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