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Old 11-08-2011, 10:18 PM   #37
Trachmyr
 
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Join Date: Nov 2008
Location: Florida
Default Re: Critique/Help with my char

Quote:
Originally Posted by ZeonTheUnborn View Post
skills and techs
Dual Weapon Attack - Broadsword - 16 [5]
Broadsword - 16 (DX+3) [12]
Fast Draw(Broadsword) -14* (DX+1) [1]
Disarming (Broadsword) - 17 +1 [2]
Feint(Broadsword) - 17 +1 [2]
Riding(Equine) - 14 (DX+1) [4]
Carpentry - 10 (IQ+0) [1]
Housekeeping - 10 (IQ+0) [1]
Cooking(Mom's Cooking) - 10 (IQ + 0) [1]
Acrobatics - 13 (DX+0) [4]
Counterattack(Broadsword) - 12 -4 [1]
Retain Weapon(Broadsword) - 17 +1 [2]
Parry Missile - Weapons - 13 DX+0
First Aid/TL 3(Human) - 13 (IQ+3) [8]
Stealth -13 (DX+0) [2]
Judo -12 (DX-1) [2]
Choke Hold(Judo) - 10 [-2]
Arm Lock(Judo) - 13 [+1]
Triangle Choke(Judo) - 8 [-4]
Sweeping Kick(Judo) 9 [-3]


I think some of the techniques added up wrong. But this is the new character sheet. I'll probably re-do it once more after I look over it again.
Having 4 or more techniques for a single skill is a waste of points... rarely is more than 2 techniques worth it.

Consider that you have 12 points in broadsword and 12 points in techniques... if instead you simply put 24 points in Broadsword, you would be better in nearly every techniques listed (except Dual-Weapon Attack) and have 3 higher skill and 1 better parry (actually 2 better due to Weapon Bond).
Also, Counterattack is HARD, so it should have at least 2 points to raise it up one from default.

Instead, drop the points from Disarming/Feint/Retain Weapon/Counterattack... drop Grip Mastery since you don't have 2-handed skill, and put those 8 points into Broadsword.

Also why 4pts in signature gear? I understand that each katana is $650 and would require 2 points... but since they're a related set, I don't see the problem in 3 points for a $1300 pair.

Also: why is First-Aid 13 so critical for you? That's 4 points you could use elsewhere and still have a respectable skill of 12.

Last edited by Trachmyr; 11-08-2011 at 10:22 PM.
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