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Old 06-12-2021, 08:09 PM   #37
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: When did traps get silly?

Quote:
Originally Posted by Agemegos View Post
It also gives the character-players agency and diminishes the arbitrary power of the GM.
That appeals to me, but then I've always liked the monkey's way better than the kitten's way. But I think there is an approach to gaming based on the expectation that "We're the heroes, so the author [GM] is on our side!" And I think many people like that.
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