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Old 04-06-2020, 07:28 PM   #10
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: Gameplay balance issues?; Talents in place of skills

Quote:
Originally Posted by Alden Loveshade View Post
Talents are intended to give a discount. Personally, I think that Talents are generally well-balanced in relation to other aspects of characters. They're actually one of the changes from Third to Fourth Edition that I like best.
I totally agree, it was part of what made me think of this change for skills.

Quote:
Originally Posted by Alden Loveshade View Post
Skills reflect training and experience, while Talents express, well, natural talent.
Skills can reflect training and experience, but they can also be flavored as natural talent in one narrow area (effectively including a single skill talent). Talent can also be the reverse, a broader form of getting better, just as getting DX or IQ can be from training and not just inborn.
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Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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