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Old 03-22-2023, 05:54 AM   #12
RGTraynor
 
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Join Date: Aug 2004
Location: Pioneer Valley
Default Re: Extra Arms & Mundane Crafting

One of my longstanding NPCs is an insectoid lacemaker; awed locals come by to watch it work, which it does with a metronomic speed ...

... anyway, I see no reason to go into Rube Goldbergesque bolt-ons when the explicit text states that extra arms can be used "freely for multiple noncombat tasks." It is entirely reasonable to presume this to include making a single noncombat task faster, at least where one can conceptualize an extra arm helping in this fashion. ("Making a mail shirt," absolutely. "Driving a tent stake" or "repairing a fob watch," I don't see it.) +2 bonus to offset taking less time penalties is an easy enough fix.
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