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Old 02-09-2010, 07:12 AM   #5
aesir23
 
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Join Date: Oct 2007
Location: Vermont
Default Re: Need help in preparing campaign

Quote:
Originally Posted by hari View Post
I think the argument could be made that the real purpose of path magic is to slow down mages and leave them tied to a place. So it really might not be the right fit for you.
I strongly disagree. The purpose of Path Magic is to create powerful and subtle effects more like the magical beliefs of real people. Even if you give a character with Path magic Adept 3 so that they can cast anywhere, ignore ritual components and cast any spell in minutes, you end up with a spell caster that feels completely different from a standard GURPS spellcaster.

I think it's definitely what you want, you'll just have to use Adept to get around the thumbs

[EDIT] I think this campaign sounds awesome, btw. Please post whatever you decide on in this thread, especially as it relates to Path/Book magic. I could even see using a wolf shaman in a campaign with ordinary humans!
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