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Old 12-16-2020, 10:22 AM   #344
ericthered
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Join Date: Mar 2012
Location: far from the ocean
Default Re: DreadStormers [IC]

Quote:
Originally Posted by GnomesofZurich View Post
As I recall it was covered in oil. Are you suggesting this plan is doomed to failure and come up with another one?
Yes, you can covered your face in oil. And Yes, I'm implying this plan is doomed to failure.

Quote:
Originally Posted by TGLS View Post
Maybe there's confusion finding a place at the meet up spot to hide a gun for Day? I don't recall actually saying where I was hiding the items...
Looked over the old thread, I found the spot discussed: you possibly have a single narcotics pill somewhere. All of the suspicious gear is in a spot on deck 5. The narcotics pill isn't uncovered by their search. At least not before Botha's locker is searched and the massive stash of narcotics is uncovered.

Botha maintains her calm and fatalistic outlook, though Hua can tell she is seething inside.

Doubling back, I'd like to verify that Hua ate the biscuit when requested to? Security has come to take both her and Botha into custody.

Quote:
Originally Posted by Hide View Post
(Thinking) Next time I sing I will do it during lunch, I will try to convince Nejora to join me in singing a song of her liking. I will be following Nejora as she sings, backing her voice, harmonizing it. It should be a play for our table, not so loud, but it's OK if others listen to it.
That will require fast-talk rather than acting to get Nejora to go along with it. The woman shows a bit of resistance to singing: "I can't sing. I don't WANT to sing."

Quote:
(Thinking) So, what's with this shooting?
hasn't happened yet. Pacifica knows nothing about it.

Quote:
I would like to meet with my team and check this with them; also, I have some ideas I would like to share... When the time comes, I would like to know if the ship has improved the security measures/policies. If so, I would like to find a plausible excuse to hit deck 5 without scrutinization.
The ship is making small changes to security, but mostly the existing measures are being more strictly enforced, and people are being encouraged to watch out for dreadstormers (and some people are actively looking for them). If Pacifica wants to make suggestions, she can.

Quote:
I feel like we are working in the early days of the campaign (are we?), so I suppose what matters at the moment is building good relationships with the people in Pacifica's section. How much time has passed since we boarded the ship?
I'm trying to rapidly rush you through the most important moments of the first two weeks of the game. The singing scenes are probably taking place before and around the launch (day 0, saturday).

The response to the dreadstormers starts after the fire, on the first friday (day 6). most of your administration type stuff is happening there.

We're trying to get to day 14 and the eventful breakfast.

Quote:
What is the assigment of the "buddy" and why should she stick with Pacifica?
Nejora is your buddy. You are not authorized to go anywhere without your buddy, though in practice the rule gets bent to be "A Buddy" (less you have an absolute stickler for the rules as your buddy). If suspicion falls on Nejora, you will be expected to be able to report her movements.

Quote:
I guess it is OK if Pacifica had not met up with her teammates until now; I am assuming the whole team met before starting the mission, at least Pacifica should know them from the briefing.
Pacifica has not met the other two before: she's from a vastly different program, and was recently transferred. She does know their names, but she hasn't seen their files since before she was deployed out in Zorbani territory. Good thing she has a photographic memory. she doesn't know their cover identities.

Its important that the meeting on day 3 (tuesday) be made, because that's when all the other meetings will be set up. She has the option of trying to get up to deck 5 during her free time, during her shift, or while her bunk room is sleeping: the ideal time (From the other's perspective) is while the bunk room is sleeping.

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What passwords do I have?
You can log in as random navigational grunts like yourself, as your direct NCO, as a few different random gunners, or as a specific tactics specialist.

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What are the requests Pacifica receives from the officers? And who are these persons?
The officers are mostly faceless: you don't see them much. The one you do see regularly is Commander Zybo, the head of the navigation section, and the officer for your shift. Commander Zybo has a scar on his cheek from a bar fight he got into as a young and hot-headed officer: its no secret he is a big supporter of the Malu, and seems to buy into the religious aspects of their imperial cult. He's half Malu himself. He's constantly asking you to calculate hydrogen expenditure for different hyperspace times, particularly for getting into a system quickly and then getting out as soon as possible. The requests from other officers are usually about various duty shift plans.

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From what I have seen in my section, which people would be a weak link?
weak in what way? easiest to turn to your side? uses the worst password protection? best gossip to get news from? Best blackmail canidate? easiest to make think you're a genius and thus make suggestions through?

Your section is huge: 150 people, split into two broad endeavors and three shifts. And you sit near people from other sections.

Quote:
Finally, In order to device a plan for the rendezvous:

What areas are "always open" for Pacifica?
What would be the regular conditions to have Pacifica visit "restricted" decks or places she has no business with?
The ship is not terribly restricted. Pacifica is expected to stay out of the active work areas of other sections, and to stay with her buddy at all times. The officer's quarters and the morale section quarters are somewhat restricted, and getting into stores of the more unique items (like the food stores) is forbidden. But the great majority of the ship, including deck 5, is filled with metalic hydrogen blocks. Many spacers gather in informal meeting places set up on decks, with deck 19 being the classic location, but other places are popping up as the hydrogen is emptied from the ship. Hua has been using one of the two only windows that looks outside the ship as her cover. Its on deck 6, not deck 5, but its very close to the meeting place otherwise.
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