Re: [Basic] Skill of the week: Navigation
There seems to be a lot of familiarity with this skill on this thread, so I'll ask:
Why is is there no default from land Navigation to Astronomy? In low-tech, Astronomy is useful for Sea and Air Navigation, so why not for land?
Also, on a flat world with no curvature nor horizon, would any of the defaults between specialties and other skills change? In particular, how would that affect defaults from Navigation to Astronomy?
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I have Confused and Clueless. Sometimes I miss sarcasm and humor, or critically fail my Savoir-Faire roll. None of it is intentional.
Published GURPS Settings (as of 4/2013 -- I hope to update it someday...)
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