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Old 05-13-2021, 10:46 AM   #10
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Game Settings Written for the Game System vs. Generic Systems

Quote:
Originally Posted by Varyon View Post
I feel most settings can be adapted fairly well to most systems, but it can take a lot of work if you're trying to maintain the "feel" of it. In DnD, a single 10th-level Fighter can wade through a small army of goblins with relative impunity, just needing to chug a potion or two afterwards for the lucky hits that got through. In DF, a roughly-comparable [250] Knight who tries that without sound tactics (primarily to keep the goblins from getting behind him/her) is probably down within a few seconds, and dead shortly thereafter, thanks to getting stabbed in the kidneys from behind
This is...oft stated, but not actually true. A 10th level D&D fighter in mundane armor (say, chainmail and shield) goes down pretty fast to a horde of goblins.
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