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Old 02-01-2021, 11:57 AM   #7
David Johnston2
 
Join Date: Dec 2007
Default Re: Ghostly Movement Takes Penalties?

Quote:
Originally Posted by Plane View Post
"replace warp’s usual success roll" sounds like penalties for fast-warping wouldn't matter much

Unless it's something like "Cosmic: No Roll Required" where you don't need to roll for warp, but penalties for fast-warping determine if you can ATTEMPT to warp, ie requiring a minimum skill of 3.

"if you would need a Lockpicking roll, you must know Lockpicking" is a strange one because per B206 most people can attempt a lockpicking roll at IQ-5...
That's faking it not knowing it. You would have had to invest a point in it to "know" it.
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