Quote:
Originally Posted by Not another shrubbery
Heh, I won't argue the playability of the idea. It would be better just to get the specific intent from the op. If the chess analogy held up, I would not think that simple facing would matter. You'd probably base it on some external factor, like true north.
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The original intent is just to have the warp act like the knight piece. I'm totally open to having their facing matter (or not) depending on what people came up with.
This IS for an actual game. There are several gods, and worship by a god by a character (demi-gods) confers onto them a blessing in the form of a power. This power derives from the horse-headed god of travel.