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Old 06-21-2010, 12:40 AM   #6
Gurps Fan
 
Join Date: Jan 2005
Location: Japan
Default Re: [Martial Arts] Are mollusks susceptible to Arm Lock and Leg Lock?

Thank you all for the replies.

I assume that my character is not so entirely octopoid; rather, he's more like a human-like upright creature who just happens to have no bones and joints, and he always walks on four legs and grabs with four hands. He doesn't switch arms and legs freely. In this case, should he buy:
  • Double-Jointed [15]
  • Two Extra-Flexible Arms [10]
  • Extra Arms 2 (Extra-Flexible, +50%) [30]
  • Extra Legs (Four Legs) [5]
  • Extra Arms 4 (Extra-Flexible, +50%; Foot Manipulator, -30%; Nuisance Effect, Actually doesn't work as arms at all, -100%) [8] - Covers the four legs.
and pay the total of 68 points for them?
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