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Old 08-18-2015, 10:04 AM   #12
Peter Knutsen
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Join Date: Oct 2007
Location: Europe
Default Re: Making Thaumatology Sorcery feel academic

Quote:
Originally Posted by Anders View Post
That will be very expensive, points-wise, though. Might be difficult to be balanced with the other people in the party.
Skill-per-spell is a bad idea. I've never seen an RPG system or an RPG magic system where that worked well. E.g. GURPS Magic, or the Danish version of Draker och Dæmoner.

One solution is skill-per-College. Another is skill-per-sub-College. But trying to go more fine-grained than per-sub-College gets wildly expensive.
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