Re: [Basic] Advantage of the Week: Legal Immunity
Not itself, but I use a variant that's very slightly different that allow couriers to travel anywhere and bring information to anyone. Holding them for even an hour against their will somewhere can lead to huge legal complications and even that is barely important because anyone who wants to be able to send messages privately knows they'll lose that privilege the moment they try to stop someone else's message.
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Originally Posted by cosmicfish
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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