Quote:
Originally Posted by starslayer
In order for the damage to not be heal-able except via special conditions your going to have the enhance the damage with 'permanent with dispelling conditions +150%'
Conversely you could afflict 'reduced hp' with a long duration, which would achieve an arguably better effect (since it makes the threshold for KO AND death checks get reduced
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It is healable, though; it's exactly as easy/difficult to heal as any other damage, it just needs different skills.