Re: Cowboys and Aliens in GURPS
I've done a similar (brief) campaign, though set in the 1930s. My aliens were all highly specialized, which meant that a non-combat caste was almost incapable of even contemplating combat. The leader species of the alien empire would incorporate conquered species and promote hyperspecialization toward whatever they believe them most useful for.
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RyanW
- Actually one normal sized guy in three tiny trenchcoats.
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