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Old 02-05-2021, 10:51 PM   #124
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: Skills - maybe this game isn't what I'm looking for

Quote:
Originally Posted by DangerousThing View Post
However, I'd give my character a 16+ in their firearms skill. With a skill of 16, the -4 reduces this to a 12, which gives a reasonable chance of hitting my target.
I have a simple rule of minimum skill 12/14/16 and ranged weapons fall in last. This had nothing to do with realism and seeing how much Gun-14 is a 'professional' I would state that real world professionals aren't good enough to go on roleplaying adventures... which doesn't seem out of place.
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Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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