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Originally Posted by Steve Plambeck
Masters of mundane talents are probably more likely to be NPCs the GM drops into a story as a plot device.
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Absolutely. The same applies to many Master (non-mundane) skills. A Master Armourer is useful as an NPC, less so as a character. It takes rather a lot of time, money and XP to perform that job.
Quote:
We used to occasionally give an NPC to a player to keep for their own when they needed a replacement character in the middle of an adventure. It might be amusing to saddle a player with such a character, just to see if they could create a use for a mundane talent they never would have chosen on their own.
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Clever.