Re: Worth of Programmable Matter
You can essentially view this as a special type of currency: from the point of view of a customer, giving a craftsman a bunch of shards and getting back a finished item is no different from giving a craftsman a bunch of silver and getting back a finished item, so the real benefit is that it lets you do production much faster. A 100% 'rush job' surcharge isn't horrible as an approximation (note that, if you gave a craftsman shards to produce an item he already has in inventory, he probably pockets the shards and gives you the item from inventory).
|