Quote:
Originally Posted by ericthered
For being able to disable or "nudge" the stardrive, I'll want a mechanic (stardrive) roll.
For the odd food taste, he needs to roll acting at -2 to conceal his true purpose, and he needs to roll some sort of influence skill to get the information he wants. Good candidates include street-wise, SF(military), and mediocre candidates include fast-talk and diplomacy (an additional -2 to acting roll to conceal purpose). If you have some skill you want to use a complementary skill (psychology for identifying the right crew member to complain to), go ahead and roll it, and give me the reasoning behind it.
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[5] 20-07-16 12:16:50 CEST
Acting-2 to suggest psi-suppression drugs give the food an odd taste
3d6 <= 12
1 + 5 + 3 = 9 ... success
[6] 20-07-16 12:17:38 CEST
Savoir-Faire (Military) to try to find out when the psi-suppression drugs are introduced to the food.
3d6 <= 15
6 + 5 + 3 = 14 ... success
[7] 20-07-16 12:19:13 CEST
Mechanic (Stardrive) to find out how to disable or "nudge" the stardrive
3d6 <= 14
5 + 1 + 2 = 8 ... success