Quote:
Originally Posted by demonsbane
Not having seen it, I'm not completely sure, but this sounds like useful for fantasy as well.
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In a sense, it absolutely is -- specifically, if you want to run an Action game in a fantasy setting, I'd strongly recommend reading Phil's article, just for the
general advice on bringing Action into the past. But he didn't
focus on fantasy much, because "fantasy action" is covered so well by Dungeon Fantasy.