Quote:
Originally Posted by TGLS
Well this is shaping up to be a fiasco
I'll do what I should have done half a minute ago and bust the untied guard's left leg.
So I win that wrenching contest unless they have a HT or ST of 19... Seems unlikely.
Not enough to cripple (counting the DR5) but probably enough to slow him down.
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Halcyone wrenches the limb, then flees the scene through the tunnel doors (that USED to be locked...) She sees a lizardman on the steps in full armor as she flees.
Quote:
Then I'll flee, grabbing the clothes I left in the tunnel, and try to lose them.
I think I might qualify for the chameleon bonus here.
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Halcyone flees naked, holding her clothing, into the street... which isn't that busy. She finds a hiding place. A dozen knight shamans come out of the lodge, split between orcs and lizardfolk. They are looking for her, somewhat haphazardly, and raising the general alarm... but she thinks her hiding spot is quite secure (is she utilizing any of climbing, extra-flexibility, or elastic skin?)