Thread: GURPS X-Com
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Old 03-14-2020, 05:10 PM   #2
Thamior
 
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Join Date: Nov 2004
Location: Moscow, Russia
Default Re: GURPS X-Com

Quote:
Originally Posted by AlexanderHowl View Post
I was just wondering if anyone had come up with a GURPS conversion of X-Com (either the old series or, preferably, the new series)? If so, would you be willing to share it? If not, how would you do such a conversion?
I think interpreting X-Com with existing rules would be pretty easy. GURPS is a very good fit for X-Com. You would need Ultra-Tech for weapon, armor and technology (terrestrial and alien), maybe Bio-Tech too. Transhuman Space books would also help. Boardroom and Curia, Social Engineering: Pulling Rank for roleplaying dealings inside the X-Com organization. Powers and Templates: Races would be helpful as well.

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