Re: My first GURPS game
Quote:
Originally Posted by Enoch
I used all the rules I wanted to. Including bleeding, armor damage, all the realistic stuff from Martial Arts, and stuff from Low Tech. Did it bog down the game? Not really, if I didn't have it memorized or easily referable on my custom GM screen I would just make a ruling and look it up later.
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Very interesting post!
I would love to have such a good memory for rules ...
Our games always bog down from searching up things in the books (which is hard, when rules are scattered over books and pages and contain references for the next things, and so on).
Is your custom GM screen something you could offer to the community?
:)
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4E books: Basic, Powers, Fantasy, Magic, Thaumatology, High Tech, Ultra-Tech, Martial Art, Supers, Space (SC only), Spaceships plus GCA and 66 of 3E books
PDF: 4E as above plus Bio-Tech, DF and more
Last edited by TJA; 07-25-2011 at 07:11 AM.
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