Getting Knocked Out
I never really liked that the only way to fall unconscious in combat was to drop to exactly 0 ST so I came up with a fix that I thought I'd share. (This also has the added benefit of making ST slightly more useful.)
When ST drops to 3 or less in addition to the loss of DX you must also make a 3/ST saving roll if you fail you are knocked out, you must also make this roll every time you are hit while at 3 or less HP (even if the hit deals 0 damage).
|