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Old 02-11-2015, 09:38 AM   #5
malloyd
 
Join Date: Jun 2006
Default Re: Point cost suggestion for a new disadvantage

Quote:
Originally Posted by The Benj View Post
But 200 points is a huge number of points.
If it doesn't apply to everything - i.e. there are lots of perfectly reasonable things for immortals to spend their points on - then it is a zero point feature - it's a vastly weaker restriction than Taboo Traits.

If it does apply to everything it's effectively a -2x(campaign starting point budget-200) point disadvantage - the number of additional points immortals need to start even, given that all their points above 200 count only half value. But it's a pretty pointless thing to give them this drawback and immediately neutralize it by handing out enough points to compensate.

More generally, if it does apply to everything, or even just a lot of stuff, this sort of thing has no possible fair value. No matter what value you assign to it some players get cheated at some point - it might be at character creation, it might be after everybody has earned a lot of points, it might be the players that take it, or the ones that don't, but it's unavoidable any time you mess with the relative value of character points for different characters. Sooner or later somebody will be upset by the "unfairness" of your point rewards, and your only defense - "well when the campaign started/after we have been playing a while they were/will be unfair in the other direction" is not going to help.
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